Virtual and Augmented Reality Learning Experience - DOE Launches $680,000 Challenge

Simulated environments, such as virtual and augmented reality, 3D simulations, and multiplayer video games, are emerging approaches to deliver educational content. Research indicates that simulation-based learning provides students with enriched experiences in information retention, engagement, skills acquisition, and learning outcomes.The EdSim Challenge seeks next-generation educational simulations that strengthen academic, technical, and employability skills. The Department is most interested in immersive and engaging simulations that include clearly defined learning goals and build diverse skill sets.The purpose of this Challenge is to stimulate the marketplace for computer-generated virtual and augmented reality educational experiences that combine existing and future technologies with skill-building content and embedded assessment. The developer community is encouraged to make aspects of simulations available through open source licenses and low-cost shareable components.

The U.S. Department of Education calls for concepts for immersive simulations that transfer academic, technical, and employability skills. Successful simulations will pair the engagement of commercial games with rigorous educational content to prepare students for the 21st century workforce. The deadline for First Round Submissions is 4:59:59 PM ET on January 17, 2017. Please submit at least one hour before the deadline to ensure your completed submission is received. Please do not reload the form or exit the browser until you see a message confirming that we have received your submission.


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