Technical Education Post

News and Information for Technical Educators

Teach Gamification & Coding

Teaching STEM and Digital Literacy to middle and high school students with a no-code authoring program called Fabella. Teach Gamification & Coding.

Fabella Creator by Wanderword is an interactive audio ‘no code’ authoring language that is simple enough to be learned by middle school students yet complex enough that it can teach coding at higher levels.

Fabella Creator, a world leader in self-development and education technology, today announced the rollout of a self-paced learning program throughout Washington State in the USA, the University of Stockholm, and NTI Charter Schools throughout Sweden.

“Gamification, teaching by playing games, is a huge improvement in learning theory”, stated Ms. Tammie Schrader, the leader of Washington State’s STEM initiatives. Ms. Schrader has been lauded for her accomplishments in education by President Obama.

Fabella is a groundbreaking ‘no code’ authoring program for schools and individuals. The software is aimed at making interactive audio games and #voicefirst learning a fun and engaging but meaningful experience. Fabella audio learning modules also address accessibility issues because the learning can be voice driven.

Fabella games are also used in diversity, equity, and inclusion teaching and make social, emotional learning much easier for teachers to create lessons.

Top educational content from teachers and students will also be made widely available on our marketplace.

STEM Education

Here is what Fabella Creator can do for Education in a nutshell.  This can easily fall under the STEM framework. Also, the tool is also quite well suited to teaching Diversity, Equity, and Inclusion & Social Emotional Learning with UDL principles.

1. Fabella Creator is a no code authoring and programming tool to allow the creation of lessons that include audio, branching, visuals, and more.  Teachers can be using the tool within 30 minutes of training.

2. Students can use the tool with a  minimum of training to create their own “stories” and fulfill lesson assignments. This also teaches digital literacy as a part of STEM.

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PLEASE START HERE AND WATCH THIS VIDEO WHERE I INTRODUCE THE LEARNING MATERIALS THAT EXPLAIN FABELLA: This short video will give you, and your team a great overview of how the tool works, and how you can get started for free.
https://vimeo.com/760644569/ca3b443bcd

https://www.techedmagazine.com/category/news/

For more information to Teach Gamification & Coding, please email Robert@Wanderword.net

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